You are given an undirected tree consisting of n vertices numbered from 0 to n-1, which has some apples in their vertices. You spend one second to walk over one edge of the tree. Return the minimum time in seconds you have to spend to collect all apples in the tree, starting at vertex 0 and coming back to this vertex.
The edges of the undirected tree are given in the array edges, where edges[i] = [ai, bi] means that exists an edge connecting the vertices a[i] and b[i]. Additionally, there is a boolean array hasApple, where hasApple[i] = true means that vertex i has an apple; otherwise, it does not have any apple.
Example 1:
Input: n = 7, edges = [[0,1],[0,2],[1,4],[1,5],[2,3],[2,6]], hasApple = [false,false,true,false,true,true,false]
Output: 8Explanation: The path that takes minimum time to collect all apples is: 0 -> 1 -> 4 -> 1 -> 5 -> 1 -> 0 -> 2 -> 0.
Example 2:
Input: n = 7, edges = [[0,1],[0,2],[1,4],[1,5],[2,3],[2,6]], hasApple = [false,false,true,false,false,true,false]
Output: 6Explanation: The path that takes minimum time to collect all apples is: 0 -> 2 -> 0 -> 1 -> 5 -> 1 -> 0.
Constraints:
1 <= n <= 100,000edges.length == n - 1edges[i].length == 20 <= a[i] < b[i] <= n - 1hasApple.length == nBefore attempting this problem, you should be comfortable with:
We start at node 0 and need to visit all nodes that have apples. The key observation is that if a subtree contains any apple (either at the child node itself or deeper in the subtree), we must traverse the edge to that child and back, costing 2 seconds. We use DFS to compute the time needed for each subtree. If a child has an apple or its subtree requires time (meaning there's an apple deeper), we add 2 plus the child's subtree time to our current total.
0 with parent tracking to avoid revisiting:childTime for that subtree.childTime > 0 or the child has an apple, add 2 + childTime to the current time.dfs(0, -1).class Solution:
def minTime(self, n: int, edges: List[List[int]], hasApple: List[bool]) -> int:
adj = {i: [] for i in range(n)}
for par, child in edges:
adj[par].append(child)
adj[child].append(par)
def dfs(cur, par):
time = 0
for child in adj[cur]:
if child == par:
continue
childTime = dfs(child, cur)
if childTime > 0 or hasApple[child]:
time += 2 + childTime
return time
return dfs(0, -1)Where is the number of vertices and is the number of edges.
Instead of top-down DFS, we can process the tree from leaves to root. Starting from leaf nodes (nodes with only one connection, excluding the root), we propagate the time upward. If a leaf has an apple or already accumulated time from its subtree, we add 2 seconds to its parent. This bottom-up approach naturally handles the aggregation of times from multiple subtrees.
1, excluding node 0).time[node] + 2 to time[neighbor].1) and isn't the root, add it to the queue.time[0].class Solution:
def minTime(self, n: int, edges: List[List[int]], hasApple: List[bool]) -> int:
adj = defaultdict(list)
indegree = [0] * n
for u, v in edges:
adj[u].append(v)
adj[v].append(u)
indegree[u] += 1
indegree[v] += 1
queue = deque()
for i in range(1, n):
if indegree[i] == 1:
queue.append(i)
indegree[i] = 0
time = [0] * n
while queue:
node = queue.popleft()
for nei in adj[node]:
if indegree[nei] <= 0:
continue
indegree[nei] -= 1
if hasApple[node] or time[node] > 0:
time[nei] += time[node] + 2
if indegree[nei] == 1 and nei != 0:
queue.append(nei)
return time[0]Where is the number of vertices and is the number of edges.
Since the tree is given as an undirected edge list, each edge appears in both directions in the adjacency list. Without tracking the parent node during DFS, you will revisit the parent as if it were a child, causing infinite recursion or incorrect double-counting of edges. Always pass the parent node to recursive calls and skip it when iterating through neighbors.
Each edge must be traversed twice (once going down to collect apples, once coming back up). A common mistake is adding 1 instead of 2 to the time when an edge needs to be traversed. This results in answers that are exactly half of the correct value.
Some solutions only check if the current child node has an apple, forgetting that we also need to traverse to a child if its subtree contains apples deeper down. The correct condition is: traverse to a child if hasApple[child] is true OR if childTime > 0 (meaning the subtree required time, indicating apples exist deeper).