There is a ball in a maze with empty spaces (represented as 0) and walls (represented as 1). The ball can go through the empty spaces by rolling up, down, left or right, but it won't stop rolling until hitting a wall. When the ball stops, it could choose the next direction.
Given the m x n maze, the ball's start position and the destination, where start = [start_row, start_col] and destination = [destination_row, destination_col], return true if the ball can stop at the destination, otherwise return false.
You may assume that the borders of the maze are all walls (see examples).
Example 1:
Input: maze = [[0,0,1,0,0],[0,0,0,0,0],[0,0,0,1,0],[1,1,0,1,1],[0,0,0,0,0]], start = [0,4], destination = [4,4]
Output: trueExplanation: One possible way is : left -> down -> left -> down -> right -> down -> right.
Example 2:
Input: maze = [[0,0,1,0,0],[0,0,0,0,0],[0,0,0,1,0],[1,1,0,1,1],[0,0,0,0,0]], start = [0,4], destination = [3,2]
Output: falseExplanation: There is no way for the ball to stop at the destination. Notice that you can pass through the destination but you cannot stop there.
Example 3:
Input: maze = [[0,0,0,0,0],[1,1,0,0,1],[0,0,0,0,0],[0,1,0,0,1],[0,1,0,0,0]], start = [4,3], destination = [0,1]
Output: falseConstraints:
m == maze.lengthn == maze[i].length1 <= m, n <= 100maze[i][j] is 0 or 1.start.length == 2destination.length == 20 <= start_row, destination_row < m0 <= start_col, destination_col < nclass Solution:
def dfs(self, m, n, maze, curr, destination, visit):
if visit[curr[0]][curr[1]]:
return False
if curr[0] == destination[0] and curr[1] == destination[1]:
return True
visit[curr[0]][curr[1]] = True
dirX = [0, 1, 0, -1]
dirY = [-1, 0, 1, 0]
for i in range(4):
r = curr[0]
c = curr[1]
# Move the ball in the chosen direction until it can.
while r >= 0 and r < m and c >= 0 and c < n and maze[r][c] == 0:
r += dirX[i]
c += dirY[i]
# Revert the last move to get the cell to which the ball rolls.
if self.dfs(m, n, maze, [r - dirX[i], c - dirY[i]], destination, visit):
return True
return False
def hasPath(self, maze: List[List[int]], start: List[int], destination: List[int]) -> bool:
m = len(maze)
n = len(maze[0])
visit = [[False] * n for _ in range(m)]
return self.dfs(m, n, maze, start, destination, visit)Where and are the number of rows and columns in
maze.
class Solution:
def hasPath(self, maze: List[List[int]], start: List[int], destination: List[int]) -> bool:
m = len(maze)
n = len(maze[0])
visit = [[False] * n for _ in range(m)]
queue = deque()
queue.append(start)
visit[start[0]][start[1]] = True
dirX = [0, 1, 0, -1]
dirY = [-1, 0, 1, 0]
while queue:
curr = queue.popleft()
if curr[0] == destination[0] and curr[1] == destination[1]:
return True
for i in range(4):
r = curr[0]
c = curr[1]
# Move the ball in the chosen direction until it can.
while r >= 0 and r < m and c >= 0 and c < n and maze[r][c] == 0:
r += dirX[i]
c += dirY[i]
# Revert the last move to get the cell to which the ball rolls.
r -= dirX[i]
c -= dirY[i]
if not visit[r][c]:
queue.append([r, c])
visit[r][c] = True
return FalseWhere and are the number of rows and columns in
maze.