You are given a perfect binary tree where all leaves are on the same level, and every parent has two children. The binary tree has the following definition:
struct Node {
int val;
Node *left;
Node *right;
Node *next;
}Populate each next pointer to point to its next right node. If there is no next right node, the next pointer should be set to NULL.
Initially, all next pointers are set to NULL.
Example 1:
Input: root = [1,2,3,4,5,6,7]
Output: [1,#,2,3,#,4,5,6,7,#]Explanation: Given the above perfect binary tree (Figure A), your function should populate each next pointer to point to its next right node, just like in Figure B. The serialized output is in level order as connected by the next pointers, with '#' signifying the end of each level.
Example 2:
Input: root = [1]
Output: [1,#]Constraints:
0 <= number of nodes in the tree <= 4095-1000 <= Node.val <= 1000Follow-up:
"""
# Definition for a Node.
class Node:
def __init__(self, val: int = 0, left: 'Node' = None, right: 'Node' = None, next: 'Node' = None):
self.val = val
self.left = left
self.right = right
self.next = next
"""
class Solution:
def connect(self, root: 'Optional[Node]') -> 'Optional[Node]':
if not root:
return None
q = deque([root])
while q:
levelSize = len(q)
while levelSize:
node = q.popleft()
if levelSize > 1:
node.next = q[0]
if node.left:
q.append(node.left)
if node.right:
q.append(node.right)
levelSize -= 1
return root"""
# Definition for a Node.
class Node:
def __init__(self, val: int = 0, left: 'Node' = None, right: 'Node' = None, next: 'Node' = None):
self.val = val
self.left = left
self.right = right
self.next = next
"""
class Solution:
def connect(self, root: 'Optional[Node]') -> 'Optional[Node]':
mp = {}
def dfs(node, depth):
if not node:
return
if depth not in mp:
mp[depth] = node
else:
mp[depth].next = node
mp[depth] = node
dfs(node.left, depth + 1)
dfs(node.right, depth + 1)
dfs(root, 0)
return root"""
# Definition for a Node.
class Node:
def __init__(self, val: int = 0, left: 'Node' = None, right: 'Node' = None, next: 'Node' = None):
self.val = val
self.left = left
self.right = right
self.next = next
"""
class Solution:
def connect(self, root: 'Optional[Node]') -> 'Optional[Node]':
if not root:
return root
if root.left:
root.left.next = root.right
if root.next:
root.right.next = root.next.left
self.connect(root.left)
self.connect(root.right)
return root"""
# Definition for a Node.
class Node:
def __init__(self, val: int = 0, left: 'Node' = None, right: 'Node' = None, next: 'Node' = None):
self.val = val
self.left = left
self.right = right
self.next = next
"""
class Solution:
def connect(self, root: 'Optional[Node]') -> 'Optional[Node]':
cur, nxt = root, root.left if root else None
while cur and nxt:
cur.left.next = cur.right
if cur.next:
cur.right.next = cur.next.left
cur = cur.next
if not cur:
cur = nxt
nxt = cur.left
return root