We need to count all valid orderings where each delivery happens after its corresponding pickup. At any point, we can either pick up a new order (if any remain) or deliver an order that has already been picked up. The number of choices at each step depends on how many orders are still available for pickup and how many are picked but not yet delivered.
picked orders and delivered orders.(n - picked) choices for which order to pick next.(picked - delivered) choices for which order to deliver.1 when all orders are picked and delivered (base case).class Solution:
def countOrders(self, n: int) -> int:
MOD = 1000000007
def dfs(picked, delivered):
if picked == n and delivered == n:
return 1
res = 0
if picked < n:
res = (res + (n - picked) * dfs(picked + 1, delivered)) % MOD
if delivered < picked:
res = (res + (picked - delivered) * dfs(picked, delivered + 1)) % MOD
return res
return dfs(0, 0)The recursive solution recalculates the same states multiple times. For example, the state (picked=2, delivered=1) might be reached through different orderings. By caching these results, we avoid redundant computation.
(picked, delivered).(0, 0) and return the cached result.class Solution:
def countOrders(self, n: int) -> int:
MOD = 1000000007
dp = [[-1] * (n + 1) for _ in range(n + 1)]
dp[n][n] = 1
def dfs(picked, delivered):
if dp[picked][delivered] != -1:
return dp[picked][delivered]
res = 0
if picked < n:
res = (res + (n - picked) * dfs(picked + 1, delivered)) % MOD
if delivered < picked:
res = (res + (picked - delivered) * dfs(picked, delivered + 1)) % MOD
dp[picked][delivered] = res
return res
return dfs(0, 0)Instead of recursing from (0, 0) and memoizing, we can build the solution iteratively. We start from the base case where no orders are processed and accumulate the number of ways to reach each state by considering all valid transitions.
dp[picked][delivered] represents the number of ways to reach that state.dp[0][0] = 1 as the starting point.picked and delivered counts.dp[n][n] as the final answer.class Solution:
def countOrders(self, n: int) -> int:
MOD = 1000000007
dp = [[0] * (n + 1) for _ in range(n + 1)]
dp[0][0] = 1
for picked in range(n + 1):
for delivered in range(n + 1):
if picked < n:
dp[picked + 1][delivered] = (
(dp[picked + 1][delivered] +
(n - picked) * dp[picked][delivered]) % MOD
)
if delivered < picked:
dp[picked][delivered + 1] = (
(dp[picked][delivered + 1] +
(picked - delivered) * dp[picked][delivered]) % MOD
)
return dp[n][n]In the bottom-up approach, when processing states for a given number of picked orders, we only need the current row of delivered counts. After processing all deliveries for the current picked count, we can transition to the next picked count and discard the old row.
dp to track the number of ways for each delivered count.n orders are processed.dp[n] which represents the state where all n orders are picked and delivered.class Solution:
def countOrders(self, n: int) -> int:
MOD = 1000000007
dp = [0] * (n + 1)
dp[0] = 1
for picked in range(n + 1):
for delivered in range(picked):
dp[delivered + 1] = (
(dp[delivered + 1] +
(picked - delivered) * dp[delivered]) % MOD
)
if picked < n:
next_dp = [0] * (n + 1)
for delivered in range(picked + 1):
next_dp[delivered] = (
(next_dp[delivered] +
(n - picked) * dp[delivered]) % MOD
)
dp = next_dp
return dp[n]Think of placing pickup and delivery events into 2n slots. For each order, we place its pickup first and then choose where to put the delivery among the remaining slots. When placing order i, there are (2i - 1) slots left, and we can place the delivery in any of the (2i - 1) * 2i / 2 ways (choosing 2 slots for the pair where pickup comes first).
1 and start with 2n available slots.slots * (slots - 1) / 2.10^9 + 7.The total number of arrangements of 2n events is (2n)!. However, for each order, the delivery must come after the pickup, which has a 1/2 probability in a random arrangement. Since we have n independent orders, the valid arrangements are (2n)! / 2^n.
1.1 to 2n.2 to account for the ordering constraint.The result grows extremely fast (factorial-like), causing integer overflow. You must take modulo at each multiplication step, not just at the end.
# Wrong: overflow before final mod
res = res * validChoices
return res % MOD
# Correct: mod at each step
res = (res * validChoices) % MODSome solutions incorrectly count all permutations of 2n events. The constraint that each delivery must come after its pickup is essential and reduces valid arrangements by a factor of 2^n.
When multiplying two integers before taking modulo, the intermediate result can overflow. Use explicit casting to long or 64-bit integers.
// Wrong: overflow before mod
res = (res + (n - picked) * dfs(...)) % MOD;
// Correct: cast to long first
res = (res + (n - picked) * 1L * dfs(...)) % MOD;In the combinatorics approach, the valid choices for placing a pickup-delivery pair is slots * (slots - 1) / 2, not slots * (slots - 1). The division by 2 accounts for the fact that pickup must come before delivery.
The base case should return 1 when all orders are picked AND delivered, not just when all are picked. Returning early causes undercounting.